[=Spittygood;244040]
Ok, so I put a few things into template and got judder pretty quickly. I have 4.7.2 UE4 and SDK 4.4.0 with a GTX770. I tried to change the SP variable in the VR controller blueprint from 100 to 80, but when I go into VR preview it is still 100?? How is value changed if the variable doesn’t it. Also I tried to change the engine scalability settings in the Engine/Config file to some recommended VR settings from an Epic project and the .ini file rewrites itself upon opening unreal editor…
I am really struggling with how to get some performance improvements through settings (understanding that I need to probably remove some dynamic stuff in the project too)
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The settings work fine in game, i have also had problems trying to set defaults. Good ones to change for performance are - Effects - I would use 2, and post process probably use 2. Its all physics based so you will need dynamic lighting.
The problem i have come across in 4.7 is the hands staying on the wheel when accelerating. Do you get that problem too?