Ok, so I put a few things into template and got judder pretty quickly. I have 4.7.2 UE4 and SDK 4.4.0 with a GTX770. I tried to change the SP variable in the VR controller blueprint from 100 to 80, but when I go into VR preview it is still 100?? How is value changed if the variable doesn’t it. Also I tried to change the engine scalability settings in the Engine/Config file to some recommended VR settings from an Epic project and the .ini file rewrites itself upon opening unreal editor…
I am really struggling with how to get some performance improvements through settings (understanding that I need to probably remove some dynamic stuff in the project too)