Hi,
thanks for creating template. It is great.
I have one question regarding the viewing direction and head rotation of the character. If I turn the character in a different direction than the starting position it seems that the head still tries to look in the direction of the starting position even though the HMD is in neutral position.
I´ve illustrated with a couple of images.
- In the first image we have the starting position. Everything works fine.
- In the second image I rotated the Mirror and Camera it is using and simply rotated the character 90 degrees. The HMD is reset with (shift + r) and it is looking straigt ahead. But still the Character in the Mirror is looking to the left.
- In the third image I rotated the Mirror another 90 degrees. The character is also looking to the left.
Is it possible that there is something wrong with the IK? It seems to me that the IK is allways targeting some far away goal on the world x-axis or something like that. How would I fix that?