VR Expansion Plugin

Hi, thanks for your response last time, I am still working on some stuff relating to the last question so may ask an updated question sometime

For a different question: Is there a way when doing multi-gripping on a mesh, finding which hand is using the object? For context I’ve got a steering wheel type thing with triggers on each hand and so want interactions based upon which hand is pulling the trigger, and was wondering if I can use the existing using code. If it’s something ontop that I should add where would you recommend adding it?

Thanks again