VR Expansion Plugin

Hey ,

I’m currently implementing weapon holsters in my project and wanted to know, where is your logic for attaching GunBase to the body component when you drop it in the example template? I thought it was the “Drop and Socket Grip” function in your “Drop single item” block in the main vr pawn but I don’t see a socket on the static mesh.

I’ll probably end up going the socket route on a custom holster, but wanted to know the proper place to put it and how you implemented it.

Thanks again!