Dogu:
You’ve been so much help I hate to bother you again, but I’m stuck. I’ve run into a problem with the remote grips for multiplayer. Server side is fine, but on client the grippable actor is flickering… I’ve tried running the IK component and the pivot components in different tick groups and using the the tick prerequisite component setup as you outlined with the other methods but with no luck. Its only when using the custom pivot component. Perhaps its caused by the IK system I’m using somehow. Any help would be greatly appreciated
Not sure what you mean by flickering? Also are you being sure to set the custom pivot on every connection? I do not replicate the custom pivot automatically.