VR Editor assets contain degenerate triangles

The following assets contained inside of the VR editor content folder have degenerate triangles:

  • “LaserPointerMesh_Start”,
  • “LaserPointerMesh_End”,
  • “LaserPointerMesh”,
  • “LineSegmentCylinder”,
  • “JointSphere”

These are ultimately ignored during the cook process when creating convex meshes with PhysX, but the assets should probably be cleaned up regardless.


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