VR, ATTACHING STATIC MESHES TOGETHER.

HI,
i`m still a noob in VR and im currently trying to create a vr app where you pick up a static mesh and attach it to another static mesh in an exact location.i tried to use this plugin
https://www.unrealengine.com/marketp...achment-system

but when i try to use my own meshes i can’t pick them up anymore ( because they are only static meshes at this point and doesn’t have the pick up PB) and if i try to copy the pick up PB from a blue cube it won’t compile because the VR attachment system blueprint parent is a custom one “Weapon Base” and not a static mesh actor.

So can anyone help me figure out how to get the vr attachment system above to work in vr with my own Static meshes ? or is there a better way to attach static meshes together in VR like the system above.

HELP PLEASE