Volumetric Point Light in UE 5.1

Hello, I’m trying to make a volumetric point light in UE 5.1
I spent around 2 hours looking on google/youtube and the different tutorials on volumetric lighting, but couldnt find anything on point lights. I’ve tried enabling all volumetrics options and playing with settings ( trying with exponential height fog)
Could someone please explain what is the process to get a volumetric point light working in Unreal Engine 5.1?

I was able to make volumetric point lights in earlier versions of unreal but they would always show through all geometry. In UE 5.1 I cant get any visible light at all