I’ve been using Volumetric fog etc. in my scenes to create light shafts.
With the new Volumetric Fog system now there’s supposed to be no fog indoors or at places where there shouldn’t be fog visible.
However my fog is visible on the ceiling in my scene:
https://puu.sh/A98uN/bc42073b95.png
https://puu.sh/A98vN/041e63ede0.png
At the windows there’s no fog on the ceiling:
https://puu.sh/A98u0/179bf14950.png
Why is this happening and how do I fix this issue?
Note that light build settings here were set to medium and compress lightmaps is turned off.