VFX spawners become dirty in Revision Control

Summary

When you have VFX spawners set to Bats and a few other options the device becomes dirty in revision control. This causes issues between team members when they cannot check in changes.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

place a few vfx spawners. change them to ‘bats’. save and check in to rev control. Repeat check in process and eventually the devices will become dirty even when you are not touching them.

Expected Result

Devices should stay clean in rev control if they are not altered.

Observed Result

VFX Spawners get checked out/become dirty in rev control even when they are not altered in any way.

Platform(s)

windows

Island Code

7865-4952-9955

Additional Notes

Hi, hope you all are having a good week!

It sounds like the same issue here that was just fixed:

image

we now have to force updates using the command line controls…crazy