Hello! No. Create separate water materilal with world position offset and assign to tesselated plane.
Hello! No. Create separate water materilal with world position offset and assign to tesselated plane.
Hi y’all,
I’m in need of your knowledge once again. I made a material so i can vertex paint on meshes and now i need to add water so that is seems like it rained. ow can i do that without heavily modifying the material i already have?