Hi there.. We are using Overcrowd plugin for crowd creation and rendering using “Camera 360v3” plugin. After the population of the crowd in Overcrowd, crowd is looking fine in viewport and renders good with legacy renders. But in Level sequencer, which is our choice, using a normal 2d render preset from Camera 360v3 or with a default Cinecamera Actor camera in a sequencer, the body is missing and the ornaments and armors are rendering. But the error is not consistent and few times it renders correctly. My render resolution is 5760x1200, my sensor width is 21.3/4.5 mm. Need to find a solution fast, as we are approaching our deadline. Somebody please suggest something.
Steps to Reproduce
Hello,
I see that Overcrowd uses Vertex Animation Textures for its character. My guess would be that the shader needs to be updated to work with sequencer. You should reach out to the creator of the plugin for assistance. The page lists an email and a discord channel where you can reach him.
https://www.patreon.com/CharlieDriscoll/shop/overcrowd\-unreal\-engine\-5\-6\-crowd\-plugin\-1725310
Regards,
Martin
Hi Martin
Thanks for your answer. Now I am in contact with Charlie, and he is addressing the issues quick.
Regards
Manikandan.R