I’ve got “Discoball” reflections bug after compiling shaders while running proprietary nVidia 340.93 drivers. I can’t update drivers since these are the last supported by my hardware and I cant afford a new videocard at this time. So is there any driver versions below that doesn’t produce that bug ?
CPU: AMD Phenom™ II X4 920 Processor
OS: Linux foxpc01 4.2.5-1-ARCH #1 SMP PREEMPT Tue Oct 27 08:13:28 CET 2015 x86_64 GNU/Linux
VIDEO: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
RAM: 4 GiB