v40.30 Known Issues & Pre-Release Updates

Hello Fortnite developers,

Starting in v40.30, XP Calibration is moving to a more flexible multistage system.

  • Instead of waiting to fully calibrate before earning accolade XP, your island now moves through stages—shifting gradually from playtime XP toward accolade XP as more data is evaluated.
  • Smaller islands can now earn some accolade XP before reaching full calibration, and if XP balance falls out of range, your island moves back stages in the process rather than pausing accolade XP grants entirely.
  • https://fn.gg/xp-calibration

v40.30 Known Issues:

v40.30 introduces one known issue. We’ll update this thread as a fix rolls out or timelines change.

Air Vent does not launch players when ‘Enabled on Phase’ is set

  • The Air Vent doesn’t work as expected when you enable the device by setting ‘Enabled on Phase’ to any option other than ‘None’.
  • Workaround: Set ‘Enabled on Phase’ to ‘None’ and enable the device using Verse.
  • Fix targeted for v40.40 (May 14)

We’ve also provided an update on known issues introduced in v40.20. v40.20 Known Issues & Pre-Release Updates

v40.30 Top Community Fixes

The following fixes address issues submitted to us on the forums. Thank you for your patience and for reporting them!

You can find more fixes with the search here, sorted by votes.

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FNEC Landscape material may have rendering errors on Xbox Series S and X

  • Flickering black squares appear on some areas of the landscape.
  • Workaround: Disable any one of the landscape layers in the material instance by unchecking Use layer X. It doesn’t matter which layer is disabled.
  • Fix targeted for v40.40.
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