Hello guys,
UserSceneTexture used in Post Process Materials are only correctly rendered inside the left eye in VR.
Is there a way to use the flow with UserSceneTexture in VR?
Thanks!
ustbug.png(51.2 KB)
Hello guys,
UserSceneTexture used in Post Process Materials are only correctly rendered inside the left eye in VR.
Is there a way to use the flow with UserSceneTexture in VR?
Thanks!
ustbug.png(51.2 KB)
Steps to Reproduce
The UserSceneTexture only render correctly in the left eye.
A fix has been implemented, and should hopefully make it into a future hotfix. You can follow https://issues.unrealengine.com/issue/UE-386074 to track the status of the fix.
Cheers,
--Jason