Upgrading to Unreal Engine 5.1 Breaks Lighting

I have 5.1.1 on my MacBook Pro. I have some meshes grayed out and others are over exposed and when I build the lighting it fails and never goes over 0% progress.
If the moderators wants to reproduce the problem, I’m just observing the Assetsville Town that I just downloaded from the Marketplace and the lighting is broken in it.