JB3DG
(JB3DG)
March 23, 2025, 10:34am
1
I ran through all the options in the following links:
Hello.
I have this problem with my game, I added some Quixel Megascan assets and created a small campfire with them, I just dragged the meshes into the scene.
In editor, I can see them just fine, when I package the game, they are there. However when I play in the viewport or launch as standalone game the meshes are not visible and their collision is gone too like they dont exist at all.
I have made sure that they are set as visible, and the options Actor Hidden In Game and Is Editor Only are …
Hey guys,
So I have a level with a bunch of actors that were animated in Maya, exported as FBX, and imported into Unreal. I am controlling their animations via Matinee. All of the objects work except for two, which render fine and are visible in the editor preview window (and when running the Matinee) but when I enter Play mode, it doesn’t seem that they are rendering at all. The weirder part is that sometimes they will render and I will be able to see them just fine, but this is rare. I’ve rei…
I have a sprite based actor that is just a simple 2D image. I have verified by transform position that it is not off screen or behind other elements. It shows in the editor but it won’t show in play mode.
Any recommendations?