Unreal Water Body Ocean Issue


I’m working on a “Ship” level and I had the chance to try out the UE water plugin. I’ve followed some tutorials on YouTube to basically set it up and adjust it to my needs. However I’m pretty new to it and this happened:

Could someone that understands water clarify what’s happening here? I’m talking about the white spots/distortions between waves. I believe it is caused by the light in my scene but its just the default level. Appreciate any help/tips! Have a good one! :pirate_flag: :parrot: