Unreal Revision Control error: Failed to load fragment payload

Has this been fixed yet?

the problem is always here..

@Krenium_Lorsten Sorry to see you’re hitting this, and thanks for the screenshot. This is a bit different than the initial bug reported here, so while we shipped a fix for that one in 37.00, it looks like you’re hitting a new bug with this error

Could you please zip and send me your logs found at C:\Users\USERNAME\AppData\Local\UnrealEditorFortnite\Saved\Logs, either here or in a DM in discord to epic_garren?

@FishTankStudios @TelesphorosGames @SGSensei @danoploid @SilkyxMilky @fnHanck since it sounds like you’ve all hit related errors in the last couple of weeks, can you confirm the specific error message you’ve seen by any chance? was it the same as @Krenium_Lorsten’s screenshot above?

FORT-942311’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

hi There i a post with the same error codes

Can’t Check In!! - General / Issues and Bug Reporting - Epic Developer Community Forums

from user @Mayank004

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yes my error was the same and I was able to fix this by deleting the urc folder as mentioned above and restarting

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thank you very much for confirming @TelesphorosGames - we are investigating a fix

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Currently hitting this error to. The workaround doesn’t work as it don’t do anything when I’m pushing… no error but no push

This worked for me! Thanks!

Thank you so much!!

Finally, Thank you so much!