WHAT
Epic Games has released 20 character assets from Paragon and now we want to show you how to get started with those assets! Shinbi’s animation Blueprints are included to give you an example of how to setup the characters. In this livestream, Jay Hosfelt will be walking through the steps to help you prepare the other characters for use in your games.
Is this stream going to show how to use Paragon characters for player only, or for an AI/NPC, or both? I am more interested in using these awesome assets for NPCs.
Any tips on how to nicely blend between different montage sections (within the same montage). Or if you used any other approach, please enlighten us with your knowledge
Yes Please help with the Turn in Place setup… not just for first/third person, but ALSO for a Twin stick setup, where the right thumbstick rotation is 360 degrees, not just left or right inputs. PLEASE, been stuck for weeks on this
I have more questions about montages: What are the advantages/disadvantages of using one single montage with multiple sections vs splitting that into lots of unique mini-montages with just one section each?
I’m not sure it fits into this stream, but it would be nice to have an overview on how to share the animations between characters or the default UE4 guy. I always seem to have trouble getting retargeting to work cleanly.