Unreal engine 5 world turned black when building from source code

I have moved my project to the source code and built the editor because I am looking to create a dedicated server. The problem is that everything in the world has suddenly turned black. I have checked and looks like all my lightings are perfect, when I’m building the light the swarm agent shows those issues:

21:09:43: Failed to load ‘aqProf.dll’ (GetLastError=
[9:10 PM]
21:09:43: Failed to load ‘…/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll’ (GetLastError=126)
[9:10 PM]
21:09:43: Failed to load ‘VtuneApi.dll’ (GetLastError=126
[9:11 PM]
21:09:43: Failed to load ‘VtuneApi32e.dll’ (GetLastError=12

I have seen some advise on this forum and updated all the “Game ready” and “Studio ready” nvidia drivers + disabled MSFAA and tried changing the light sources to Moveable

Here’s what it looks like