I keep getting this error in Unreal Engine 5.0.0 ever since I updated from Preview 2. I’m not sure which static mesh or which setting is causing this issue.
If anyone knows a way to fix this, I would greatly appreciate knowing. Thank you
I keep getting this error in Unreal Engine 5.0.0 ever since I updated from Preview 2. I’m not sure which static mesh or which setting is causing this issue.
If anyone knows a way to fix this, I would greatly appreciate knowing. Thank you
Edit: I found a fix. You need to attempt a lighting build, and when it fails, find and open the “Swarm Agent” app in the bottom right corner of your screen (It may be hidden, if so, click the Arrow that’s in the corner and click the icon.
Once you open the Swarm Agent application, find and click the “Cache” button, then click “Clean.”
After that, retry building the lighting. It will take a while to export, but it should fix the issue.