Unreal Engine 5.5 Missing Modules

I searched other topics and threads dealing with this issue, tried solutions posted there but none worked.

I can successfully compile C++ classes in my projects but when I have C++ included in the project I get the error “Missing ProjectName Modules” on every launch of the engine from the start menu/taskbar, if I check the option “Always load last project on startup”.

If I launch the project from the project selection screen or directly from .project file then there are no problems loading the project.

Why does this happen?


hi, you 'd like to build this module (DLL) in visual studio

I built it already in Visual Studio 2022 and in Rider, it builds successfully but still produces this error when opened from taskbar.

To be clear, I can open the project from project selection screen and .uproject file and work on it, compile new classes and everything, but as soon as I close it and try to open it from taskbar shortcut with previously “Always load last project on startup” option set to true, then it always produces this error.

taskbar shortcut call UnrealVersionSelctor-Win64-Shipping.exe to open your project, it’s choose wrong UE version?

Shortcut in taskbar points to UnrealEditor.exe file and the project version is correct.