Hi! I’m new to unreal engine and I have a question. I’m working on my first game (3D medieval FPS) and my team and I have had some problems. One big concern is how the game is harder to run than it should be. I think it should be getting a better frame rate than it is.(The objects are pretty low poly). Does anyone have any tips to make the game easier to run on PC or know what’s going on? Thank you in advance.
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