unreal engine 4 dynamic point light has crooked shadows

Greetings @FractalIT

Welcome to the Unreal Engine Community Forum. This type of thing is fairly common. You can use thicker walls or either reduce the radius on the dynamic lighting. That will generally resolve the issue of it getting through the walls. (You’ll see this a LOT on doors and windows sometimes. It can be a pain) Let me know if that fixes it! Thanks.