Unreal editor crashes after complete build lighting

Hello. My name is Tomo. I have got a strange building issue.
The editor crashes after build lighting is completed.
I checked swarm argent but it always will run until 100% and it shows job completed in the log.
However while the editor encoding the textures, suddenly the editor crashes(about 40% finished).
I also checked physical memory, but it still available about 5 to 10 Gb of 32Gb.

It just happened since yesterday after I Imported few objects.
Although I deleted those models from the scene, the editor still crashes when the build is completed.

Mostly when the editor crashes, this message will show up.
“A problem caused the program to stop working correctly. Windows will
dose the program and notify if a solution is available”

last time I tried, I’v got error log.
I attached files below.

I also tried to build whole new scene. It completely worked.
So I’m assuming some my contents causing this issue.
But I have no Idea, since I deleted objects I added yesterday.

I’m using UnrealEngine 4.10 on Windows7. C++ scene but I’m launching from launcher.
If anyone has any thoughts please let me know.
That would be greatly appreciated. Thank you in advance.

These are always hard.

Are you using Lightmass importance volumes?

I’m not familiar with the engine code in the crash logs so that’ll need someone with more experience to have a look.

The best I can recommended is search for this issue and see the various things others have tried. Google

HI Naritomo -

Can you post your DXDIAG? If you look at our Software Conflicts page, here, we have a few issues with Integrated Graphics cards not correctly working on certain driver versions or mobile graphics cards not correctly switching on from integrated graphics cards.

Let me know -

Eric Ketchum

Hi Naritomo -

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you -

Eric Ketchum