Hello. My name is Tomo. I have got a strange building issue.
The editor crashes after build lighting is completed.
I checked swarm argent but it always will run until 100% and it shows job completed in the log.
However while the editor encoding the textures, suddenly the editor crashes(about 40% finished).
I also checked physical memory, but it still available about 5 to 10 Gb of 32Gb.
It just happened since yesterday after I Imported few objects.
Although I deleted those models from the scene, the editor still crashes when the build is completed.
Mostly when the editor crashes, this message will show up.
“A problem caused the program to stop working correctly. Windows will
dose the program and notify if a solution is available”
last time I tried, I’v got error log.
I attached files below.
I also tried to build whole new scene. It completely worked.
So I’m assuming some my contents causing this issue.
But I have no Idea, since I deleted objects I added yesterday.
I’m using UnrealEngine 4.10 on Windows7. C++ scene but I’m launching from launcher.
If anyone has any thoughts please let me know.
That would be greatly appreciated. Thank you in advance.