Unreal doesn't recognise my camera when I render with Movie render pluging

Hi, did you click under the camera on the “transform” keyframe so it cant move anywhere other than the position and moment in time as you click on it and keyframe ?

For the crash problem maybe you can try this one - check my post at the very bottom for a possible solution. I fixed with it the crashes i had Movie Render Q working on dx 11 but not on dx 12? (Resolved!) - #3 by catz111

oh and just came to mind did you expand the camera cuts over the whole timeline from green to the end red line ? that awso can ■■■■ the location of the cam