Reenable UBA and disable ISPC compilation by changing bCompileISPC = true to bCompileISPC = false in Engine/Source/Programs/UnrealBuildTool/Platform/Linux/UEBuildLinux.cs.
Run make ARGS="-clean && make.
Observe that the editor now compiles
Expected Result
The editor compiles by default in Linux.
Observed Result
The editor doesn’t compile with the default Linux setup.
hi @AgentOfBurgundy ,
So basically this will mess will all official Ubuntu 22.04 and CentOS 7 , and don’t forget about
Debian 12, Fedora, Pop!_OS, and Arch Linux, Rocky 8
There was a lot of trouble with the Windows UBA version, which crashed early 5.5.*
Fortunately, 5.6 Windows is stable now and the edgy state-of-art is now 5.7.
Anyway voted this up, just couple more votes and it will be in the bug queue
From what I’ve tested so far it does seem to be an issue with Intel ISPC on machines with intel cpu’s. UBA functioned fine, or at least wasn’t throwing any tantrums on my desktop running an amd cpu.
so, leave the buildconfig xml file alone and just set the ISPC variable to false when building on a pc when intel for now.
For those trying to figure out where the vote button is, I found I had to scroll all the way back up to the top of the page and it’s on the top right side. Almost completely hidden.