For anyone coming across this, the solution is here:
Just add the following lines to your Game and Editor’s .Target.cs and rebuild:
// Disable Intel Implicit SPMD Program Compiler forced by UE 5.5 on Linux.
bCompileISPC = false;
For anyone coming across this, the solution is here:
Just add the following lines to your Game and Editor’s .Target.cs and rebuild:
// Disable Intel Implicit SPMD Program Compiler forced by UE 5.5 on Linux.
bCompileISPC = false;