I’ve just installed DLSS for Unreal 5.3 via downloading it from: [Deep Learning Super Sampling (DLSS) | NVIDIA Developer…]. I’ve followed the instructions and enabled all DLLS plugins. I’ve also copied over the UI widget from the sample project into my own one.
However, when I run the game, the HUD looks like the following:
NOTE: This probably has to do with the ± 100 errors the widget is giving me.
Note 2: When I run the sample project included in the DLSS package, everything seems to be working fine and I can see widget with DLSS being enabled and I can change the settings.
Note3: When I run ‘stat gpu’ in the console, I can see the DLSS computing, however there is no difference in performance:
So is it working then if I can see it pop up here? And if so, why do I not see any performance gain?
Note4: I also typed ’ r.NGX.DLSS.Quality 0’ in the run command, but still no performance boost.
Any help in this regard will be immensely appreciated.
Thank you for your time
Kind regars