I have created a simple blueprint that can be inserted into any project (copy and paste).
The menu contains the basic settings such as full screen, window mode, resolution, frame rate limiter, graphics settings and additionally DLSS + Frame Generation.
I thought this would be very helpful for beginners who want to add a simple menu to their project to test the unreal engine.
The DLSS 3.5 plugin must be installed to use the menu.
If you are interested here is the link to the video:
Unfortunately, when I open the Blueprints there are a slew of errors in 2 blueprints, namely ‘MenuInputCopyToBP’ and ‘PausMenu’. I followed his instructions, doesn’t make a difference. Here are 2 screenshots showing the errors:
Gotta say, I’ve only been working with Unreal for a month and a half now, but it’s really been a hectic uphill struggle. Feeling a bit demotivated at the moment and realize why the majority of Indie devs never touch it. It’s simply not user friendly. Maybe I’m just stupid though. However, I’ll keep trying