Unreal 5.2 - Editor target file does not exist - Cannot resolve DirectX

To followers of this topic,

Can you try to remove “BuildConfiguration.xml” at C:\Users@Your Username@\AppData\Roaming\Unreal Engine\UnrealBuildTool

This worked for me and I guess if you add or change something in build configuration previously is preventing the build the engine. Try removing this file, it will be regenerated when you create or build a project.
This is also solution for another problem with 5.3, link below

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