I checked where this file is included, and find out it’s engine class called “CoreNetTypes” which placed in “Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetTypes.h”
I checked related include folder under Engine/Intermediate folder as below, and it’s there. I didn’t understand how this file couldn’t be found while building.
I’ve checked platform SDKs in Unreal Engine 5.3 Release Notes, and I’m sure that everything is correct.
This is the project directory, I don’t see problem with folder names etc.
“B:\UNREAL PROJECTS\Test\Test53UE”
NOW…
I don’t know what to do, and really want to use newest version of the engine.
Please share your comments, correct me if I checked the wrong things etc.
Same problem here. Creating c++ project with 5.1 works fine and i can build successfully. But on 5.3 i get the exact same error. Tried to unistall everything and have only 5.3 too but nothing worked.
Fixed by cherrypicking commit b0b17403e5a11b7b59dcf5168f40f9987340f595 to fix compilation non-unity into your custom engine from branch 5.3. In 5.4 this error will no longer exist