Steps to reproduce:
- Place a staticmesh in a scene. (make sure the staticmesh asset has “Generate Mesh Distance Field” turned on)
- Set mobility to “Movable”
- Turn on “Distance Field Indirect Shadow” on the staticmesh
- Change “Indirect Lighting Cache Quality” from “ILCQ Point” to “ILCQ Volume”
- Click on VR Preview.
- As soon as the staticmesh appears on screen the editor crashes with no meaning full error message