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[UNPAID-ROYALTY] Looking for a team of Devs for new game

All good games start at the writing desk with a simple idea to make a fun and enjoyable game for Gamers to enjoy, you first think of the style of game and then the audience you want to push that too, then the rest comes along while in the journey of your thoughts.

I myself have been a gamer for over 15 years, the past 12 months I have been thoroughly enjoying FiveM, a modded GTA5 platform used for Roleplaying, a few issues this has is it was never a game rockstar intended on becoming a massive hit in the private development section so the game has its downfalls when creating a server due to it being set up as a multiplayer game in singleplayer mode which brought in Onesync to try keep everything the same for all players and can have some crappy effects after awhile.

FiveM has a large player base with some servers reaching the thousands of active members on a day to day basis.

I would like to propose a new game Specifically targeting the Roleplayers with the ability to handle multiplayer functions better then FiveM, the server I currently play on makes 20k a month minimum and can only handle a player base of 180 at any given time but has sync issues and lag issues for several reasons, I have a solid idea on the way the game should be layed out and what functions will be available in game.

I myself am currently self teaching how to use unreal Engine but have a basic understanding on map editing and slowly progressing I would like to get a few experienced Devs on board that would like to be part of a project that I can guarantee when released will become a massive hit.

Gta5 RP is out dated and its time to bring a new and improved Game Structure to the people.

Hi @BigBadWolf,

I admire your enthusiasm and entrepreneurial aspirations. Reminds me of myself in the early UE days. I’ve been recruiting for my Royalty Game Project for 3+ years, with little interest. During this time, i’ve been learning UE Blueprints to design network replicated procedural generation subsystems and acquiring Marketplace Assets to develop my game solo.

Now that I think I’m ready to put it all together, I realized my game concept is just too ambitious and i need to scale down significantly. I was warned about this ‘over ambitiousness’ many years ago, but I did not listen. I did learn a lot in the process but have lost my desire to create and overly ambitious game.

Although UE makes it a little easier to dive into game dev, it still takes a lot of work to game dev. I would highly recommend joining an existing team working on a similar project or scale yours down and get started on it solo.

@TechLord I appreciate the feedback, too be honest though I’m not fussed if this takes me 5 years + to do, there is a massive market for roleplaying games and unfortunately there is no next gen games that provide that, GTA 5 is the only one that comes close to and that’s over 8 years old and FiveM Network doesn’t have the stability for online multiplayer that GTA 5 does. im sure people will get on board overtime either by seeing the potential this game would have or being interested in bringing this kinda game to life

Well, since I cannot talk you down to something smaller in scale. haha. when you ready to start? Lets Discord.