My problem is that I cannot remove the lightning effect from my 2D game.
I have a paper2d Character, and am using paper2d Flipbook to render its animation. The problem, is that in-game lightning makes the model much brighter than original image.
Original (Desired) Image:
As I understand I need to set these Flipbooks “Unlit”? But please explain me, how can I do that?
I only found Unlit option in Materials, but I am not using materials, my current Flow of creating a Character is:
- Import File.paper2dsprites which consists of sprites of the animation.
- Create Flipbook(s) with animations
- Create paper2d Character and select the desired Flipbook to be used.
At which step do I need to plug-in Materials, and how? Or can I set my Characters Unlit without the Materials step?