Unlit Characters look fine but lit characters glow white

What is causing this? When in unlit mode, models look great. But in-game they glow with a slight white sheen, and what’s odd is they only seem to do this on this specific map. The material files are super simple, just an emission texture and a normal texture.

Let me know if you have any ideas!

You’re using the Emissive Color pin of you result node; glowing (radiation) is its purpose. You shouldn’t use that pin, if you don’t want glowing.