fort_character.SprintedEvent is triggered when the character start/stop to move. When moving, start sprinting (hold Shift key) won’t trigger the event.
Steps to Reproduce
Subscribe to the SprintedEvent of the player’s character
Launch the session
Move the character without sprinting
While moving, hold the Shift key to sprint
Release the Shift key
Stop moving
Expected Result
For step 3: No SprintedEvent
For step 4: Trigger SprintedEvent
For step 5: Trigger SprintedEvent
For step 6: No SprintedEvent
Observed Result
For step 3: Trigger SprintedEvent
For step 4: No SprintedEvent
For step 5: No SprintedEvent
For step 6: Trigger SprintedEvent
So it’s not just me… I’m running into this same issue. Worse, there seems to be no other method in Fortnite.digest.verse fort_character that could be the actual start sprinting event.
That’s just how this works. It has to do with sprinting being built into movement in legacy versions of the game. They didn’t add a key to specifically sprint with the whole energy system until later so it remains as an artifact of those times.
What you want is Tactical Sprinted Event, we don’t have events for it yet sadly…
The normal Sprint is fortnite movement base (in computers the default is sprint, but you can change on settings if wanting to go back to walk as default)
On console it is based on joystick angle (start walking, angle more = enter sprint).
Tactical Sprint did not existed before, and back when it did not existed, the walk was default and sprint the “triggered” action…
Before:
Walk (Default) → Sprint
After:
Walk → Sprint (Default) → Tactical Sprint
We have the verse event for the normal Sprint, but not for the Tactical Sprint