Unintended SprintedEvent

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Summary

fort_character.SprintedEvent is triggered when the character start/stop to move. When moving, start sprinting (hold Shift key) won’t trigger the event.

Steps to Reproduce

  1. Subscribe to the SprintedEvent of the player’s character
  2. Launch the session
  3. Move the character without sprinting
  4. While moving, hold the Shift key to sprint
  5. Release the Shift key
  6. Stop moving

Expected Result

For step 3: No SprintedEvent
For step 4: Trigger SprintedEvent
For step 5: Trigger SprintedEvent
For step 6: No SprintedEvent

Observed Result

For step 3: Trigger SprintedEvent
For step 4: No SprintedEvent
For step 5: No SprintedEvent
For step 6: Trigger SprintedEvent

Platform(s)

UEFN, Windows 11

So it’s not just me… I’m running into this same issue. Worse, there seems to be no other method in Fortnite.digest.verse fort_character that could be the actual start sprinting event.

That’s just how this works. It has to do with sprinting being built into movement in legacy versions of the game. They didn’t add a key to specifically sprint with the whole energy system until later so it remains as an artifact of those times.

We should be asking for a new sprint event. It would be cool if we could subscribe to sprinted event (not running, but the one where the sprinting bar displays)

The old event will probably have to remain the same in case some maps are using it (og sprint)