Hi people,
I’m encountering an unusual visual anomaly with Lumen, particularly noticeable when tilting the view upwards or downwards, or when the player character accelerates and transitions into a new indoor environment. Despite conducting numerous tests, I’ve been unable to pinpoint the exact source of the issue. What I’ve observed is that the artifact exclusively manifests when the player equips a first-person weapon and I’m utilizing Ultra Dynamic Sky as the primary light source for the map.
Here is a video of it happening in real-time:
Post-Process Volume Lumen Settings:
Thank you in advance!