Understanding Lighting Scenarios

Hello !

First time i need to use Lighting Scenarios…
I was following the instruction from the official site:
Precomputed Lighting Scenarios | Unreal Engine 4.27 Documentation

…but i am a bit confused the workflow:
This is my setup:


Persistent Level (a home)
home_afternoon [lighting scenario and Blueprint]
home_night [lighting scenario and Blueprint]

If i put a directional light in Persistent Level, then the Directional Light is being replicated in afternoon and night levels… … all lights are replicated for three levels… so, how can i setup my own level environment for each scenario?.. there are light that i am not going to use in both…

Hi!

If you want 3 different lighting, you’ll need 3 scenarios + the main map!!
In the main map you’ll have all the meshes (+lights if there are any) that exist in all scenarios!
And then in every scenario you place the lights + settings accordingly!

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