Summary
When placing a transparent object (such as glass or an image material applied to a plane, wall, or other surface), it becomes impossible to select it again, preventing any modifications or deletion.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Open UEFN and create a new scene.
Place an object, such as a plane or a wall.
Apply a transparent material (e.g., an image texture with transparency or a glass shader).
Try to select the transparent object after deselecting it.
The object can no longer be selected, making modifications impossible.
Expected Result
The transparent object should remain selectable, just like any other object in the scene.
Clicking on the object should highlight it, allowing for modifications such as moving, resizing, or deleting.
The selection tool should properly detect the object, regardless of its transparency.
The object should also be accessible from the scene hierarchy list, ensuring it can always be modified even if not directly clickable.
Observed Result
The object cannot be selected again, either by clicking on it or using the selection tool.
It becomes unmodifiable, meaning it cannot be moved, resized, or deleted.
Only non-transparent objects around it remain selectable.
Platform(s)
PC - Windows 10