Unable to join Fortnite servers... but all systems operational?

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Matchmaking

Summary

Dearest UEFN team, today I’m experiencing degraded connectivity to the Fortnite Servers.
I checked https://status.epicgames.com/ and seems like everything is OK… but still doesn’t let me join Fortnite servers.
Since it really takes long… it feels like timeout.
My internet connectivity is fine… Am I the only one with this problem today?

I’m working on a complex Verse project and I’m keeping relaunching in a bid to connect… should I chill instead?

Steps to Reproduce

Launch session from UEFN, connection takes very long and eventually fails.

Expected Result

When launching a session from UEFN, it should connect

Observed Result

connection takes very long and eventually fails.

Platform(s)

UEFN + Windows

after 3 hours trying to connect to a game session to test and iterate verse work… I have to give up.

I hope in a few hours we will be able to login!

S T I L L
N O T
C O N N E C T I N G

The struggle is un R E A L

The above “spotty joining experience” still persists…

…Also, if I click “Relaunch” immediately… I am rewarded with LS-0018 .

If this user experience is designed to teach devs about the virtues of PATIENCE… well done.

Otherwise, would be nice to know if I can do anything to improve the situation.

AlreadyRunning

Possible Fixes:

  1. Task manager Fortnite,Unreal Editor and urc.exe

  2. If you already have UEFN opened you can try to launch a session with the Launch PC option selected which can sometimes ovveride the Fortnite is Already Running.

Thank you Mineblo!

Issue still persists, with super slow launch and connection times… (3 to 5 minutes!)
followed 70% of the times by

“unable to join fortnite servers, please try again later”

And yes, the situation already brought me to experience clicking all buttons available to launch a session, experimented with all sorts of combinations :smiley:

So far only trying again and again and again and again and again… sometimes allows me to get through.

#frustrating

The status of FORT-759159 incident has been moved from ‘In Testing’ to ‘Closed’. Resolution Reason: ‘Cannot Reproduce’

I cant launch uefn, I am logged in, but it says I need a valid login. I tested with 2 accounts. Both fail.

in logs I get:

[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: request failed, libcurl error: 60 (SSL peer certificate or SSH remote key was not OK)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 0 (Hostname account-public-service-prod.ol.epicgames.com was found in DNS cache)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 1 (  Trying 54.224.96.151:443...)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 2 (Connected to account-public-service-prod.ol.epicgames.com (54.224.96.151) port 443)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 3 (ALPN: curl offers http/1.1)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 4 (TLSv1.3 (OUT), TLS handshake, Client hello (1):)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 5 (TLSv1.3 (IN), TLS handshake, Server hello (2):)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 6 (TLSv1.2 (IN), TLS handshake, Certificate (11):)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 7 (TLSv1.2 (OUT), TLS alert, unknown CA (560):)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 8 (SSL certificate problem: unable to get local issuer certificate)
[2024.06.18-01.04.58:353][416]LogHttp: Warning: 000005CA6DF50700: libcurl info message cache 9 (Closing connection)
[2024.06.18-01.04.58:353][416]LogOnline: Warning: OSS: Http Unexpected Result: HttpResult: 0 Code: 0 Error: Failure ErrorCode=errors.com.epicgames.online.generic.connection_failure, Message=Connection to the server failed., Raw=connection_failure
[2024.06.18-01.04.58:353][416]LogOnline: Warning: MCP: Invalid response. CorrId=FN-qpp8jtBmSEOmf7x5ja59vw code=0 error=Failure ErrorCode=errors.com.epicgames.online.generic.connection_failure, Message=Connection to the server failed., Raw=connection_failure
[2024.06.18-01.04.58:353][416]LogOnlineIdentity: Warning: MCP: Client auth request failed. Failure ErrorCode=errors.com.epicgames.online.generic.connection_failure, Message=Connection to the server failed., Raw=connection_failure
[2024.06.18-01.04.58:388][428]LogOnline: Warning: OSS: Http Unexpected Result: HttpResult: 0 Code: 0 Error: Failure ErrorCode=errors.com.epicgames.online.generic.connection_failure, Message=Connection to the server failed., Raw=connection_failure
[2024.06.18-01.04.58:388][428]LogOnline: Warning: MCP: Invalid response. CorrId=FN-mSutZzPn-0CS1cm6F-NTAQ code=0 error=Failure ErrorCode=errors.com.epicgames.online.generic.connection_failure, Message=Connection to the server failed., Raw=connection_failure
[2024.06.18-01.04.58:388][428]LogOnline: Warning: MCP: Triggering failed connection status change for service [fortnite] to status [ConnectionDropped], due to http status [0]
[2024.06.18-01.04.58:388][428]LogOnline: MCP: Service status updated [Normal] -> [ConnectionDropped]

@enealefons and @latundaPC could we get your full logs?

Sure! @Flak ! Can you give me your mail, so that I can send the full logs over?
Thank you for checking this out!

here’s an excerpt:

time="2024-06-17T19:38:24+02:00" level=warning msg="error running fortnite: exit status 0x40010004\n"
time="2024-06-17T19:38:24+02:00" level=fatal msg="error running fortnite: 1073807364"
time="2024-06-18T19:46:41+02:00" level=info msg="started FortniteLauncher"
time="2024-06-18T19:46:41+02:00" level=info msg="loaded caldera-service public key"
time="2024-06-18T19:46:41+02:00" level=info msg="launched with command line args:"
time="2024-06-18T19:46:41+02:00" level=info msg="[C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/FortniteLauncher.exe -obfuscationid=rnJQg-XoHR5F1iHfBUya15nic8MimA -epicenv=Prod -epicapp=Fortnite -epicusername=**********-epicuserid=*******************-epiclocale=en -epicsandboxid=fn -EOSArtifactNameOverride=Prod -Res=1920x1080w -VK.JoinEditOnLaunch -epicportal -skippatchcheck -AUTH_LOGIN=unused -AUTH_TYPE=exchangecode -AUTH_PASSWORD=23215930f5364f1ab56a3eae65e972e6]"
time="2024-06-18T19:46:41+02:00" level=info msg="requesting anticheat provider"
time="2024-06-18T19:46:41+02:00" level=info msg="checking anticheat configuration for battleye"
time="2024-06-18T19:46:41+02:00" level=info msg="checking anticheat configuration for eac eos"
time="2024-06-18T19:46:41+02:00" level=info msg="preparing to run fortnite"
time="2024-06-18T19:46:41+02:00" level=info msg="running fortnite: FortniteClient-Win64-Shipping_EAC_EOS.exe -obfuscationid=rnJQg-XoHR5F1iHfBUya15nic8MimA -epicenv=Prod -epicapp=Fortnite -epicusername=*************-epicuserid=***************-epiclocale=en -epicsandboxid=fn -EOSArtifactNameOverride=Prod -Res=1920x1080w -VK.JoinEditOnLaunch -epicportal -skippatchcheck -AUTH_LOGIN=unused -AUTH_TYPE=exchangecode -AUTH_PASSWORD=*********************-nobe -noeac -fromfl=eaceos -caldera=eyJhbGciOiJFUzI1NiIsInR5cCI6IkpXVCJ9.eyJhY2NvdW50X2lkIjoiNzY2NzYyYzM2ZmMwNGNlY2FkZDgzNTQyNmE4OGZlMzQiLCJnZW5lcmF0ZWQiOjE3MTg3MzI4MDIsImNhbGRlcmFHdWlkIjoiYWYxNTI5ODgtMzljOS00MzRkLTkzN2YtZWZiZmRjYTBjNjBiIiwiYWNQcm92aWRlciI6IkVhc3lBbnRpQ2hlYXRFT1MiLCJub3RlcyI6IiIsInByZSI6dHJ1ZSwiZmFsbGJhY2siOmZhbHNlfQ.c5a3mJnKG6DfpHfGwsVpYsFyowRpT6ZzSjWEWaq8FqCYNHNzz2qDuiPzRGSa1qkdIvVpYxXEN5h3Lw6Diww9RA\n"```

I already deleted them.

If anyone has the same problem (both uefn and fortnite fail to launch), try this:

ipconfig /flushdns

if it does not help, in the Epic Game Launcher, sign out, then sign in. Then:

ipconfig /flushdns

You should be able to launch without errors now.

Thank you for the suggestion @latundaPC !
I tried it but… doesn’t work in my case, still same situation.

more waiting and relaunching… more logs

[2024.06.19-01.46.21:908][815]LogDLSSNGXRHI: NGXRHI::ReleaseAllocatedFeatures Leave
[2024.06.19-01.46.21:908][815]LogDLSSNGXD3D12RHI: NVSDK_NGX_D3D12_DestroyParameters -> (1 NVSDK_NGX_Result_Success)
[2024.06.19-01.46.22:027][815]LogDLSSNGXD3D12RHI: NVSDK_NGX_D3D12_Shutdown -> (1 NVSDK_NGX_Result_Success)
[2024.06.19-01.46.22:027][815]LogDLSSNGXD3D12RHI: FNGXD3D12RHI::~FNGXD3D12RHI Leave
[2024.06.19-01.46.22:027][815]LogDLSSNGXRHI: NGXRHI::~NGXRHI Enter
[2024.06.19-01.46.22:027][815]LogDLSSNGXRHI: NGXRHI::~NGXRHI Leave
[2024.06.19-01.46.22:027][815]LogDLSS: FDLSSModule::ShutdownModule Leave
[2024.06.19-01.46.22:027][815]LogDLSSNGXRHI: FNGXRHIModule::ShutdownModule Enter
[2024.06.19-01.46.22:027][815]LogDLSSNGXRHI: FNGXRHIModule::ShutdownModule Leave
[2024.06.19-01.46.22:029][815]LogVerseSaveService: VOS: FVerseSaveService::Uninitialize called.
[2024.06.19-01.46.22:036][815]LogElastiquePitchShifterModule: Module Shutdown
[2024.06.19-01.46.22:039][815]LogWebAuth: Display: FWebAuthModule::ShutdownModule:
[2024.06.19-01.46.22:042][815]LogFort: Display: AC console objects: cleanup
[2024.06.19-01.46.22:043][815]LogAudioModulation: Audio Modulation Shutdown
[2024.06.19-01.46.22:045][815]LogGauntlet: Gauntlet Shutdown
[2024.06.19-01.46.22:051][815]BuildPatchServicesModule: Shutting Down
[2024.06.19-01.46.22:051][815]VeryVerbose: BuildPatchServicesModule: Removing Ticker
[2024.06.19-01.46.22:051][815]VeryVerbose: BuildPatchServicesModule: Finished shutting down
[2024.06.19-01.46.22:053][815]LogGfeSDK: 2024-06-19T03:46:22.054[I] GAME        Controller.cpp:121  Posted Request Destroy[12237f7d]

[2024.06.19-01.46.22:053][815]LogGfeSDK: 2024-06-19T03:46:22.054[I] GAME        Controller.cpp:257  LEAVE IPC

[2024.06.19-01.46.22:053][815]LogGfeSDK: 2024-06-19T03:46:22.054[I] TASK        TaskRunner.cpp:167  Shutting down TaskRunner thread

[2024.06.19-01.46.22:053][815]LogGfeSDK: 2024-06-19T03:46:22.054[I] TASK        TaskRunner.cpp:52   Stopping TaskRunner thread. Flushing notifications

[2024.06.19-01.46.22:053][815]LogGfeSDK: 2024-06-19T03:46:22.054[I] TASK        TaskRunner.cpp:63   Stopped TaskRunner thread

[2024.06.19-01.46.22:054][815]LogGfeSDK: 2024-06-19T03:46:22.055[D] GAME       FactoryImpl.cpp:77   Release shared messagebus interface directly

[2024.06.19-01.46.22:064][815]LogGfeSDK: 2024-06-19T03:46:22.065[I] GAME         HandleMap.cpp:56   Releasing handle 1 from handle map, pointed to 00000141F836FF30

[2024.06.19-01.46.22:064][815]LogGfeSDK: 2024-06-19T03:46:22.065[I] GAME              Core.cpp:35   Destroyed GfeSDK

[2024.06.19-01.46.22:065][815]LogSVGF: FSVGFModule::ShutdownModule
[2024.06.19-01.46.22:065][815]LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::ShutdownModule Enter
[2024.06.19-01.46.22:065][815]LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::ShutdownModule Leave
[2024.06.19-01.46.22:075][815]LogOnline: MCP: Mcp Shutdown!
[2024.06.19-01.46.22:084][815]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 3 outstanding Http Requests:
[2024.06.19-01.46.22:084][815]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD8805E5C-4CF5-84BF-DC8A-5786DF62A4ED%7D&AppID=Fortnite.Fortnite&AppVersion=30.10.0%20-%20%2B%2BFortnite%2BRelease-30.10-CL-34399867&UserID=a94c05d24db7b79f7974acbb2e5a0a2a%7C%7C2b5c3be3-5142-448e-addf-db2d72b72d54%7C%7C&AppEnvironment=Prod&UploadType=eteventstream] refs=[3] status=Processing
[2024.06.19-01.46.22:084][815]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD8805E5C-4CF5-84BF-DC8A-5786DF62A4ED%7D&AppID=Fortnite.Fortnite&AppVersion=30.10.0%20-%20%2B%2BFortnite%2BRelease-30.10-CL-34399867&UserID=a94c05d24db7b79f7974acbb2e5a0a2a%7C%7C2b5c3be3-5142-448e-addf-db2d72b72d54%7C%7C&AppEnvironment=Prod&UploadType=eteventstream] refs=[3] status=Processing
[2024.06.19-01.46.22:084][815]LogHttp: Warning: 	verb=[DELETE] url=[https://account-public-service-prod.ol.epicgames.com/account/api/oauth/sessions/kill/eg1~eyJraWQiOiJnX19WS2pTU21xSjB4WmoxUllrTEdLUTdkbkhpTTlNTGhGVndLUHlTREI0IiwiYWxnIjoiUFMyNTYifQ.eyJwIjoiZU5xdGs4bE9BekVNaHQrblFraGxPMWlhQTB0Qm5FQkM0am95aVdkcU5lTlVpVlBvMitOaEdTaExCeENuYkY3Ky8wdlN4S1RDU3VCQ0xENXJUTmdTNUhWVzZ1Q2NVRXNpZjVrRGlqL1k1YWV4bWg3dE5EOVAyeDlOSzVrU3VDZ050OVhlOXRLM2k1bG5QU1BQRHBYOERhVVZwUXZzYUplRlI0WGRMcTREcnJka1k5TndZRHVEWmJrTDdHRFlHQkUycHZ0ZkZjK2taUm55QXhaeGN5UG80NzJFaUI0Q3J3Z21KaWxIeHhoQUNic01rcUdSNm1qSENtR0lMZVE1MmgxQmJCcEsyWUkvMTVuQStZdTIweWhLb2llRmcrOWowYmxZUkFkS3o4dHEraXNJbXpaZVMwWXNPZ2Q2MFBwcGNrK3RzWUtFSE9wTU9YT1VXdGt0U0t2RDdkMTZBRlFDYWtLM1lCa00ydzVseFRZUmRlYnBzNXUyWVBLTWtzM1AxMFo3ZVpRRXc3Rkp2Skt3dHNnUFdDZnY2cjZNMllCMnBPZ3RFdWJMdW4vMk5mdDZtYUwvMDd2ZkJQaUxMemw5OXlWTnhJb2RzUmdUY2ZRTnRBSFgzZG9hOTdjd3BuaXo0OTVieDBkVUVMSzUiLCJjbHN2YyI6InByb2QtZm4iLCJ0IjoicyIsIm12ZXIiOmZhbHNlLCJjbGlkIjoiZWM2ODRiOGM2ODdmNDc5ZmFkZWEzY2IyYWQ4M2Y1YzYiLCJpYyI6dHJ1ZSwiZXhwIjoxNzE4Nzc1NzExLCJhbSI6ImNsaWVudF9jcmVkZW50aWFscyIsImlhdCI6MTcxODc2MTMxMSwianRpIjoiNWU4Nzc1MDZiZmEzNGQ2M2JmY2Y3NWMzNzM3NjMzNDIiLCJwZnBpZCI6InByb2QtZm4ifQ.tVGfX-sUJHjG3yZtyVPtwnLcatTCSvF7XdGVj7s47mKzqcHoCr7xz7I34WXft3dT8kMGrSxfLArz4OSs-x-oUQZ8fgy1730HTeCBfyinS97jEb_J4nyEpIQuAIySnmJcthc8xn8_cOuM9Nrtp20aoVvddYHUf5vfA5ldoDJJxvAMY8tw-bhvOsYKpMQ8PYnAo2uGfivzf0ix2LQtnX-gFE1_FA3zbwAMxVsasoN1MNuWmpSXCqppAqBM10rAcah5mYMzO1mYVn9y3AZw-6rxdAUfvx5t1AIKqIlPmmaBSCEA11_AE1_R-CsuuEIlLuziH9pudhYcDew7MRyM4xTE1-_zGNaoTYwvQadtvYpQVtdpT_C3mq2BOH9Gw5Sfv-tXkFdUnTlDqyDb_qZw7TBL2vYjnQJidgenGG9AeMQ_dRPcA4eDsvX8h1kdg0FSbfnouuKRuyn1orNStpG1fyKUbe8GFH16M3fpT7lF7BQNQ06USmuVGZL1JV9MJO2UNamD9p9-aIlqsxtGe1l9__SN9WVdM1X6wy9P9QZJygwKTavDgT2gVGEdRxA6lYDWAg3AF-LylWsuqIK9oPmmiTVsslauMpMr6SNo5JzZLszb4Z-Wk4lxyoTJCwvz9aduuD2vhRShkZTXt2jzk0zbHxwsgU6bfGWlqeYyCWX6Z3qyArQ] refs=[2] status=Processing
[2024.06.19-01.46.22:085][815]LogHttp: Warning: 	Sleeping 0.500s to wait for 1 outstanding Http Requests.
[2024.06.19-01.46.22:615][815]LogEOSSDK: LogEOSRTC: [Core] Shutting down LibRTC...
[2024.06.19-01.46.23:186][815]LogEOSSDK: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2024.06.19-01.46.23:194][815]LogPakFile: Destroying PakPlatformFile
[2024.06.19-01.46.23:986][815]LogD3D12RHI: ~FD3D12DynamicRHI
[2024.06.19-01.46.24:000][815]LogExit: Exiting.
[2024.06.19-01.46.24:146][815]Log file closed, 06/19/24 03:46:24

Another way to get my timeout error

another sleepless night trying to test my Verse work…

E M O T I O N A L
D A M A G E

FYI, I really tried everything

  • no proxy
  • no vpn
  • router reset
  • cabled
  • cabled + wi fi
  • private wi-fi

connection still times out. In 5 hours I managed to run my project only once.

FYI, out of slighly masochistic determination to make it work
(In theory I should be teaching Verse to some clients by showing them working examples, so I’m not giving up)

Still same results: super long connection times, followed by “unable to join Fortnite servers” 8 times out of 10.

On a positive note, 8 out of 10 is statistically better than most slot machines…

Jokes apart, is there anything else I can try in the rational field… or should I start with Palo Santo smudging?

My project can not launch due errors with the connection

LogHttp: Warning: 00000AD8FBF35400: request failed, libcurl error: 28 (Timeout was reached)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 0 (  Trying 10.99.35.94:443...)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 1 (ipv4 connect timeout after 14959ms, move on!)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 2 (  Trying 10.99.34.44:443...)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 3 (ipv4 connect timeout after 7479ms, move on!)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 4 (  Trying 10.99.34.166:443...)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 5 (ipv4 connect timeout after 7479ms, move on!)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 6 (Failed to connect to horde.devtools-dev.epicgames.com port 443 after 30000 ms: Timeout was reached)
LogHttp: Warning: 00000AD8FBF35400: libcurl info message cache 7 (Closing connection)
LogHttp: Warning: 00000AD8FBF36900: request failed, libcurl error: 28 (Timeout was reached)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 0 (  Trying 10.99.51.118:443...)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 1 (ipv4 connect timeout after 14970ms, move on!)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 2 (  Trying 10.99.51.79:443...)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 3 (ipv4 connect timeout after 7484ms, move on!)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 4 (  Trying 10.99.50.87:443...)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 5 (ipv4 connect timeout after 3742ms, move on!)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 6 (  Trying 10.99.50.73:443...)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 7 (ipv4 connect timeout after 1869ms, move on!)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 8 (  Trying 10.99.50.195:443...)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 9 (ipv4 connect timeout after 934ms, move on!)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 10 (  Trying 10.99.50.144:443...)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 11 (ipv4 connect timeout after 934ms, move on!)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 12 (Failed to connect to horde.devtools.epicgames.com port 443 after 30000 ms: Timeout was reached)
LogHttp: Warning: 00000AD8FBF36900: libcurl info message cache 13 (Closing connection)
LogHttp: Warning: 00000AD8FBF31C00: request failed, libcurl error: 28 (Timeout was reached)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 0 (  Trying 10.99.34.166:443...)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 1 (ipv4 connect timeout after 14991ms, move on!)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 2 (  Trying 10.99.34.44:443...)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 3 (ipv4 connect timeout after 7495ms, move on!)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 4 (  Trying 10.99.35.94:443...)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 5 (ipv4 connect timeout after 7495ms, move on!)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 6 (Failed to connect to horde.devtools-dev.epicgames.com port 443 after 30003 ms: Timeout was reached)
LogHttp: Warning: 00000AD8FBF31C00: libcurl info message cache 7 (Closing connection)
LogHttp: Warning: 00000AD8FBF35B00: request failed, libcurl error: 28 (Timeout was reached)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 0 (  Trying 10.99.50.87:443...)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 1 (ipv4 connect timeout after 14962ms, move on!)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 2 (  Trying 10.99.50.73:443...)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 3 (ipv4 connect timeout after 7479ms, move on!)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 4 (  Trying 10.99.50.195:443...)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 5 (ipv4 connect timeout after 3738ms, move on!)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 6 (  Trying 10.99.51.79:443...)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 7 (ipv4 connect timeout after 1868ms, move on!)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 8 (  Trying 10.99.51.118:443...)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 9 (ipv4 connect timeout after 933ms, move on!)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 10 (  Trying 10.99.50.144:443...)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 11 (ipv4 connect timeout after 933ms, move on!)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 12 (Failed to connect to horde.devtools.epicgames.com port 443 after 30003 ms: Timeout was reached)
LogHttp: Warning: 00000AD8FBF35B00: libcurl info message cache 13 (Closing connection)

Logs.zip (15.7 MB)

you are not alone…
…welcome to the club :saluting_face:

EDIT:


from https://status.epicgames.com/

For me it worked both times before and after the extra update. I had to wait a little longer the second time but was able to launch test and publish my game yesterday. Both times I logged out/in before running the command.

Ii might be epic also worked on the problem at the same time, so I am not sure if it was luck

UnrealEditorFortnite_L.zip (115.0 KB)