[UEFN v43.00] Publish blocked: memory calculation not reported (403 Missing permission content-service:profiling UPDATE)

Summary

Since v43.00 publishing is blocked: the memory calculation succeeds in UEFN but is never accepted by the backend (403 “Missing required permission ‘content-service:profiling UPDATE’”). Publish dialog stays on “Memory Usage: Action Needed”.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

  1. Open a UEFN project on v43.00 (Nov 1, 2026) and push changes to create a private version.
  2. Open the Memory Calculation window in UEFN and click “Calculate”.
  3. Open the Creator Portal and click “Publish” for that private version.
  4. The Publish dialog shows “Memory Usage: Action Needed - please run a memory calculation in UEFN while connected to a session”.
  5. Check the editor log (UnrealEditorFortnite.log) for the error after step 2.

Expected Result

After the memory calculation the private version is marked as memory checked and Publish is allowed.

Observed Result

The calculation succeeds locally (183 MiB / 300 MiB), but uploading the result fails:

LogValkyrieMemoryCalculation: Warning: Memory calculation not reported: ContentServiceFailure
errors.com.epicgames.content-service.forbidden
“Missing required permission ‘content-service:profiling UPDATE’”
POST /api/content/v4/add-profile/link/5463-4475-5257v1
Host: content-service.bfda.live.use1a.on.epicgames.com
Account ID: 59396a147fd34f2aa409770206a2074a

The same error occurs for every private version I tried (2954-6225-9195, 6396-0058-7967, 5463-4475-5257).
Already tried without success: restarting UEFN, re-login, new private versions, full recook.
Impact: I cannot publish updates to my live island 3726-4231-8813.

Platform(s)

Windows (Unreal Editor for Fortnite v43.00)

Island Code

3726-4231-8813

Additional Notes

Same error for every private version since v43.00. Epic staff (Rhyan) asked me to file this report on Discord.

FORT-1185415 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Thank you, we’ll get someone to take a look.

Screenshot of the Publish dialog:

The memory calculation itself succeeds in UEFN (183.20 MiB / 300 MiB, validation passed).
Editor log line right after the calculation:
Memory calculation not reported: ContentServiceFailure
errors.com.epicgames.content-service.forbidden
Missing required permission ‘content-service:profiling UPDATE’
POST /api/content/v4/add-profile/lin

k/5463-4475-5257v1

Same issue here on v43.00.

UEFN says the project is ready to publish (255.11 MiB / 300 MiB, private version 1510-4100-4281), but Creator Portal still shows “Memory Usage: Action Needed” and I cannot continue. See screenshots.

From my editor log, the memory calculation itself succeeds, but the backend refuses to save the result because my account does not have the required permission:
POST /api/content/v4/add-profile/link/1510-4100-4281v1
errors.com.epicgames.content-service.forbidden
Missing required permission ‘content-service:profiling UPDATE’

So the result never reaches Creator Portal, which keeps asking for a memory calculation. My project does not appear to be in a team, so this does not look like a team role issue. It looks like a backend permission problem since v43.00.

Creator Portal tells me to run the calculation during a session, but the in-session memory calculation (the one with the 100,000 memory limit) also never starts. So I have no other way to validate this version.

Account ID: 93aba9fe67dd43b3a10cc74b39a798d3
Island code: 8352-7392-6528

Restarting UEFN and creating a new private version did not help.

Same here

Same here

Hi everyone,

Thank you for the reports - we have escalated this to the team for investigation

Could we get UEFN editor logs from everyone?

(post deleted by author)

UEFN_Log_43.00_memory403_clean.zip (1.2 MB)

Same I’ve been up for so long just to hit publish on one game yet I can’t :sob:

here are my logs.

Same here

hi all,

You can get notifications on important messages by “Watching” setting the thread status using picture below

Same here

Same issue here :frowning:

UEFN_MemoryCalculation_Logs_2026-11-01.zip (237.4 KB)