Summary
UEFN editor taking up 20 gigabytes of RAM even with minimum settings and lighting disabled. This has only been happening for the past couple weeks or so(although I hadn’t done much in the editor for a couple of months before that). Whenever I try to open the game view both the editor and Fortnite end up crashing because of course I run out of RAM. How can I decrease the RAM usage of UEFN?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
I open UEFN and load up my large project.
Expected Result
A normal usage of RAM(maybe like 10 gigabytes)
Observed Result
Usually between 17 and 20 gigabytes of RAM are being used.
Platform(s)
Windows 11
Island Code
2306-3116-7804
Additional Notes
The project is very large and it has around 18k assets in it, but they are all from within Fortnite(none imported). I know that it did not use to take this much RAM because I used to only have 16 gigs(now I have 32) and it ran just fine with Fortnite open.