How to make an asset always stay loaded in the world when streaming is enabled? Iv read few topics and i can only lengthen the actor staying loaded but when far enough all i got is the ocean left loaded in…im trying to have a skybox stay loaded at all times and i want streaming enabled on my world because its an adventure HUGE map
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Did you ever find a solution to this? I am currently having the same wishes…
Hi
When you select the actor if you can then turn off Is Specially Loaded and enable Never Distance Cull
The Spatially Loaded part is for world streaming but i found that assets do have a cull distance and when the player goes past itll cull/unload the asset. On big visual things ie trees ect it will be noticeable so you have the option to also enable that
This will add an impact to the player as it’ll always be loaded in memory but it will work most of the time
Hope this helps you
