UEFN Project crashes while opening - Unable to access it

Summary

I can no longer access one of my projects because the editor crashes after briefly freezing at a specific percentage.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

I’ve closed the editor after modifying a project and then tried to open it

Expected Result

The project should open

Observed Result

After trying to open it it freezes at 83% and then goes to 96% and then crashes

Platform(s)

PC

Hi MajorBlues,

Is there a crash dialogue that appears when the crash happens? - If so, what does it say?

Hello, it used to be an EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030 but now it opens without crashing but it tells me “Failed to load map! Umap appears to be an asset file” and consequently I still can’t access the project… I think it’s lost because I didn’t have revision control (loadings were too long) or backups

hi @Majorrblues ,

Have you changed some project settings?

The changes are written to your project files. Let’s say your project is called

“FeatureAlphaTycoon3810 “ as in the format ProjectName.uefnproject

In Directory C:\Users\%USERNAME%\Documents\Fortnite Projects\FeatureAlphaTycoon3810

FeatureAlphaTycoon3810.uefnproject

Check the date last modified. If it’s very recent, try and remember what you changed and look for the changes in the above file, change it back in Notepad and save this file.

Its all about remembering the last change you made.

Did you insert a large asset, change its properties back

The UMAP file is in C:\Users\jimgi\Documents\FortniteProjects\FeatureAlphaTycoon3810\Content

Try and open in Notepad FeatureAlphaTycoon3810.umap, where this is really ProjectName. umap

This will look like a binary file, but just try to open this.

If you cannot open this file,

Open a new project and try importing everything

The only thing I did that might seem strange to me was increasing the Loading Range of the Main Partition (the project had a fairly large landscape, but not too much). Other than that, I don’t think anything strange. Also, I hadn’t closed the editor for a long time (the problem occurred when I closed and reopened it) so I did a lot of things during and it’s hard for me to remember it.

Now I’ll try to do what you advised me

Im able to open the UMAP file

Im able to open the UMAP file

That means there is corruption in the file structure; possibly, the only way to recover this is

open a new project

import/migrate the original project into the new project, basically, a level has broken in the project, and no tools exist to externally fix the project

How to copy a UEFN project - Development / Getting Started & Setup - Epic Developer Community Forums

How to duplicate or copy a UEFN Project Easily! #uefn fortnite

There are loads of videos and articles for copying, but just not any about your error

I’ve also tried to just move the umap of the project by copying it from the folder to the new project’s folder, but with no luck (used to crash the same). I think no fixes for corrupted umap

Yes, you are probably right, there never were for the original UE5 engine

Unfortunately… the only annoying thing is not really knowing what’s causing it. Thanks for the advices anyway

@Flak Is there any possibility for a solution about this?

Well now the crashes are back, always at 83% and then 96%. I’ll to provide logs if needed