I launch a session to an xbox one, then it starts to load but then it just stops, it doesn’t crash or anything it just sends the player back to lobby and in the editor it just regives me the option to launch a session
Steps to Reproduce
open fortnite on an xbox one, lanch session to it
Expected Result
it successfully launches to the xbox one
Observed Result
it sends me back to lobby
Platform(s)
Xbox one
Additional Notes
ive also tested this on xbox series x/s and xbox cloud gaming and they both work
LogValkyrieSummary: No active session for current user. Creating new session.
LogValkyrie: Play succeeded.
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrie: ProjectSizeRequest for ef802c66-44d1-7c14-50ca-118ea16ca38d: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for ef802c66-44d1-7c14-50ca-118ea16ca38d
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for ef802c66-44d1-7c14-50ca-118ea16ca38d
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/STW/STW_Irwin/STW_Irwin.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAE
LogValkyrie: ProjectSizeRequest::Cancel for ef802c66-44d1-7c14-50ca-118ea16ca38d - Content (re)cook error errors.com.epicgames.pre-processing.failed.
JOB_ID=850156e6-6a80-453a-9c27-5a7ca8c6174f
LogOnlineSession: Warning: MCP: FindSingleSession request failed. Invalid response. code=404 error={
"errorCode" : "errors.com.epicgames.modules.matchmaking.unknown_session",
"errorMessage" : "unknown session id 2b62af305600482f8d98a3f4661ae316",
"messageVars" : [ "2b62af305600482f8d98a3f4661ae316" ],
"numericErrorCode" : 12101,
"originatingService" : "fortnite",
"intent" : "prod-live"
}
LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskMcpFindSingleSession bWasSuccessful: 0' failed in 0.065969 seconds
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/STW/STW_Irwin/STW_Irwin.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogGameFeatures: Error: Dependency file:../../../FortniteGame/Plugins/GameFeatures/SaveTheWorld/SaveTheWorld.uplugin failed to transition with error GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAE
LogNet: Warning: Channel name will be serialized as a string: ValkyrieBeacon
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Connected to Session: 390ce02acdf24e36925665670f07c1b6
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - https://content-service.bfda.live.use1a.on.epicgames.com/project/#/4639a73b-41e1-bfc0-cb3d-a5abcc162768
LogValkyrieSummary: Syncing project MyFirstProject
LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
LogValkyrie: Saving project source control settings to disk took 0.00 sec
LogValkyrie: Syncing project MyFirstProject with content service took 0.49 sec
VerseBuild: Warning: C:/Users/18182/Documents/Fortnite Projects/MyFirstProject/Plugins/MyFirstProject/Content/Code/zone_manager_device.verse(238,9, 249,1): Script warning 2000: Unreachable code - previous expression is guaranteed to exit early.
VerseBuild: Warning: C:/Users/18182/Documents/Fortnite Projects/MyFirstProject/Plugins/MyFirstProject/Content/Code/zone_manager_device.verse(238,9, 249,1) : Script warning 2000: Unreachable code - previous expression is guaranteed to exit early.
LogValkyrieSummary: Starting to upload file for module creation
LogValkyrieSummary: Successfully created module
LogValkyrieSummary: Creating Module Version
LogValkyrieSummary: Sending Content Update
LogValkyrieSummary: Calling UpdateContent on Valkyrie beacon with: ProjectId(4639a73b-41e1-bfc0-cb3d-a5abcc162768) SnapshotId(9a94edca-2f92-4257-b7c9-59992c960947) ModuleId(ef802c66-44d1-7c14-50ca-118ea16ca38d) ModuleVersion(955)
LogValkyrieSummary: RPCing content cook request to server: ProjectId(4639a73b-41e1-bfc0-cb3d-a5abcc162768) SnapshotId(9a94edca-2f92-4257-b7c9-59992c960947)
LogValkyrieSummary: Project MyFirstProject up to date
LogValkyrie: ProjectSizeRequest::Prepare for ef802c66-44d1-7c14-50ca-118ea16ca38d
LogValkyrie: ProjectSizeRequest for ef802c66-44d1-7c14-50ca-118ea16ca38d: GetRootModuleInfo
LogValkyrie: ProjectSizeRequest for ef802c66-44d1-7c14-50ca-118ea16ca38d: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for ef802c66-44d1-7c14-50ca-118ea16ca38d
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for ef802c66-44d1-7c14-50ca-118ea16ca38d
LogValkyrie: ProjectSizeRequest::Cancel for ef802c66-44d1-7c14-50ca-118ea16ca38d - Content (re)cook error errors.com.epicgames.pre-processing.failed.
JOB_ID=850156e6-6a80-453a-9c27-5a7ca8c6174f
LogValkyrieSummary: Server Summary - Successfully activated content on all platforms
hi @SINPORTdev ,
Just tested 13:00 GMT 05:00 PT.
This now works on Xbox One
31.00 Playing Absolute Doom video 4k stream on Xbox One, Android, Nintendo Switch causes return to lobby
Summary
Playing Absolute Doom video 4k stream on mobile causes return to lobby.
Should be a 0.2k stream on mobile (Android, Switch, Xbox One)
steps
Open Fortnite on Mobile
select Creative Island
Click Play
Absolute Doom video 4k stream starts
5 Fortnite freezes video and audio stalls, jumps picture breaks up
after 19 seconds the skip button appears
7.press skip and falls back to lobby
fails because ping timeout >500ms
go back step 2 try again twice
video does not start and Creative Island opens
This is fixed on my Xbox One X,
Basically had to wait until seen Absolute Doom video 4k stream starts TWICE.
Pressing Skip sends you back to the lobby!!!
hi @SINPORTdev
1 .open UEFN
2. Select the project imported from in Fortnite Creative using Creative 2.0 template
3. Go to Xbox One start Fortnight . Now in lobby
When UFEN connects from PC On the Xbox One there will be a message in the top left
On Launcher select “automatic start-up” and connect to device
Click Launch
In log file check for
LogValkyrieActivityTracker: Session -> Complete Activity: LoadingNewContent
LogValkyrieActivityTracker: Session -> Channel State: Completed Successfully
LogValkyrieSummary: Server Summary - Successfully activated content on all platforms
Now upload starts
LogValkyrieSummary: Starting Project Upload - https://content-service.bfda.live.use1a.on.epicgames.com/project/#/6d08b1ce-fa0d-4ce1-bc70-b5635c58605c
LogValkyrieSummary: Syncing project CreativeWert
LogValkyrieSummary: Project CreativeWert up to date
LogValkyrieSummary: No active session for current user. Creating new session.
LogValkyrie: Play succeeded.
Look at Xbox One and the Project is Running
Play the project
The only difference between Xbox One and series x is the graphics driver.
@Flak I don’t think its the same though because I’ve had this problem since chapter 5 season 2, before that its worked since uefn originally came out. it starts to launch to the Xbox one then after a minute it just stops and sends it back to the lobby. it also doesn’t matter if it’s a converted map or not. And the output log shows that everything should work perfectly, but after a while, it just says destroying valkyrie beacon. It also happens with any project, not just old ones but even if I create a new project and launch it straight away. I’ve just recorded this: Clip by SinportDev, playing Fortnite | Xbox Clips & Screenshots
Now install a new copy of Fortnite from Microsoft Store.
you are still running 29.20 with no possibility of updates. Xbox Store does NOT support a VERIFY option. Just uninstall and Install again.
Uninstall Fortnite reinstall (yes we did it on a second hand Xbox One and it take hours) but the end game is it works.
In the bottom left you will see 31.00 [35447195] Every time the game goes to lobby.
In 31.00 when UEFN connect you get message in the top left saying “UEFN is joining your game”
If you are in game A large blue boxes ask if you want to continue the game and cancel UEFN.
If you agree Fortnite returns you to the lobby and UEFN connects.
no this is definitely this season? chapter 5 season 4. Is this a bot? Look launching to xbox one definitely doesn’t work i don’t understand all these different ways to fix things that haven’t got anything to do with that.
As @Jimbohalo10 mentioned - uninstalling, restarting your Xbox and reinstalling may solve your issue. Other than that, this is likely an account issue. If reinstalling doesn’t install it, please contact Player Support for assistance. http://epicgames.com/help.