UEFN Crahses when opening any project after v37.00

Summary

When Opening ANY Project on UEFN after the v37.00 update, UEFN Crashes and shows me this:

Unhandled Exception: EXCEPTION_INT_DIVIDE_BY_ZERO

urclib
urclib
urclib
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UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Just Open Any Project after the v37.00 Update.

Expected Result

The Project would open normally.

Observed Result

UEFN Crashes.

Platform(s)

PC

FORT-950482 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.