UEFN constantly crashes when saving / applying changes of a material

Summary

When editing material nodes, UEFN constantly crashes every other time I press “Apply” or the save icon in the top left corner.

I have 64gb of RAM and only around 50% of that is being used.
I9 14900K
RTX 4090

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Create a material and add multiple nodes. Make changes to nodes or add nodes and press save. Try to press save or apply while compiling shaders is running in the bottom right for a seamingly higher chance of it occurring.

Expected Result

The material saves and updates its in world instances correctly.

Observed Result

UEFN instantly closes, either no error message or the following error message:

Fatal error: [File:Z:\UEVFS\Root\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 269]
Ran out of memory allocating 18446744073709551615 (17592186044416.0 MiB) bytes with alignment 0. Last error msg: The operation completed successfully..

UnrealEditorFortnite_Engine_Win64_Shipping
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kernel32
ntdll

Platform(s)

Win 11 PC

17592186044GB Asset material size A zettabyte :rofl: